Strikes and Takedowns

The main points here are improvisation and connectivity. Since we don’t go into a fight knowing how the opponent is going to react, we can’t have a predetermined method of approach and a set way to end the fight.

The method is to engage the opponent with credible threats, so he is forced to react to your actions; thereby giving you the initiative and a quicker route to get inside his decision/action loop. You don’t have to be really fast, just a bit faster than his cycles would be enough. This is how you dictate the terms to him. What you do depends entirely on what the opponent is giving you.

Class Note No. 2

Grappling during engagement; offensive and defensive.

Action 1:

Initiate an attack and bind with the opponent’s arms. Open them in an opposite manner, i.e. one up, one down, and grab his right at the end of the opening move while he is distracted by the staggering and opposite actions. Takedown with a spiral.

The takedown is done correctly if the opponent spins on the ground.

Action 2:

The opponent initiates an attack. Bind his leading arm and draw it inward, while at the same time shoot your left forward and perform a brow-sweep. Your draw and the shooting of your body is going to make him resist by pulling back, and that allows a takedown with a simple push. Your leading arm should lift his up to pin his balance down.

If he does not resist by pulling backward, then you can simply perform an attack with the arm that is drawing him in.

Class Note No.1

Action 1:

A typical Mantis “Chaotic Fury” with multiple hits along and across different lines and directions in a burst. Strikes turn to grapples and grapples turn to strike.

Action 2:

Right hook to his left, cross and hitting his right ear without turning the wrist. Could turn this into an eye-sweep or a backfist.

Action 3:

Backfist. Pressure and misdirection on his left to get in from the right. His right arm lets go, and the backfist follows immediate to get into his cycle.

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